Life Is Strange
Don't Nod has made a name for itself in the video game business with a lot of fun games, but Life is Strange is one of their most well-known IPs to date. The stories and personalities in this game were very emotional and fun to play. A lot of people connected with them.
The story of Max as she uses her time-traveling skills to keep her neighborhood from being destroyed by a strange disaster is very interesting. The story of the game is told in episodes, and at the emotional climax, players must either make the ultimate commitment and let Chloe die, or they must let this natural disaster destroy the town of Arcadia.
Final Fantasy 15
Many people like Final Fantasy 15, even though it had a rough production cycle. The story of the game isn't all put together, but players who were interested in the multimedia storytelling were more than interested in a story that was sad the whole time.
People are sure to cry at the end of this game because players will have formed an unbreakable tie with Noctis' friends along the way. Even though it has some problems, Final Fantasy 15's moving story is sure to hit a chord with fans who were glad to see the series return after a long break.
BioShock Infinite: Burial At Sea
Some people thought the first BioShock Infinite game might have been one of the saddest games ever. But the scene after the credits gives players who might be feeling down after this epic journey a glimmer of hope. BioShock Infinite: Burial at Sea, on the other hand, doesn't hold back when it comes to making the player feel sad and lost.
The player takes control of Elizabeth as she walks through the scary rooms of Rapture after Booker dies. She works hard, but it's all for nothing because she passes away near the end of the DLC, just before Jack shows up in the city as planned. Sadly, this is the end of a DLC that had some great story elements.
Bloodborne
Hidetaka Miyazaki is very good at making dark places where players have to fight against impossible odds to find a glimmer of hope. There are three possible endings for Bloodborne, but all of them make the player sad. which is normal for a FromSoftware game.
The player will be freed from the Night of the Hunt if they give in to Gerhman, but this is by far the least satisfactory ending. The player either takes Gerhman's place in the Hunter's Dream or turns into an Old One in the other two ends. No matter what happens, the story and trip through the world will be so sad that both of these endings feel like one of Bloodborne's many emotional punches in the gut.
Heavy Rain
You can't deny that Heavy Rain was a masterfully story-rich game experience, no matter what you think about David Cage and his writing. It showed very well how a father would give anything to save his kid. There were some scenes that were a little too painful to watch, which some gamers might say made the battle feel too real.
If players still get a bad ending after all this trouble, they will feel bad about going through all these sad scenes without getting a good ending. It breaks my heart to see how worn out Ethan is and how little he cares about life after his beloved Shaun dies at the hands of the sick Origami Killer.
Brothers: A Tale Of Two Sons
Anyone who likes puzzle games should play Brothers: A Tale of Two Sons because of the way it is played. But remember that there's a very sad moment near the end of the game that will break your heart. To avoid giving away too much, we won't talk about this moment here.
That being said, this scene has such a big effect that near the end of Brothers: A Tale of Two Sons, the whole thing turns sad, making it one of the saddest video games ever. It's easy to see why Josef Fares became so famous in the gaming world; this one-of-a-kind game is a blast to play through the first time.
Red Dead Redemption 2
Red Dead Redemption 2 is without a doubt one of the best open world games ever. But Arthur's story has such a sad finish that most players won't be blamed for crying their eyes out. Again, to avoid giving away the ending, no more information will be given. That being said, people who have finished Red Dead Redemption 2 can see why it's called a sad game.
As much fun as it is to play as John Marston in the conclusion, fans of the original game will already know that his story ends in tragedy. Fans who missed out on this game can finally play it on current systems now that Rockstar has released Red Dead Redemption, though some players don't like how there aren't any upgrades.
Spiritfarer
At first glance, it looks like a relaxing art game, but it's actually a very emotional ride about how to deal with loss. The most noticeable thing about Spiritfarer is the beautiful art style and visuals that sometimes make it feel like playing a picture. However, the stories that were found are enough to make many people cry, but in the best way possible: tears of relief.
People play the part of a ferryman who brings lost souls to the future and takes care of them so they can get there safely. As they take care of these lost souls, players can fish, build, mine, and improve their boat in a lot of different ways. This makes for a lot of different and interesting gameplay. But every lost person has to go, so make sure they know they're important while they're still alive.
Fallout 4
Most Fallout games begin with some kind of event that sets off a chain of events. Fallout 4 however begins with a sad event. As soon as the player makes their character, they see the atomic destruction that turns the world into a post-apocalyptic wasteland, their partner die, and their child being taken away.
The player's life isn't the only one that's gone bad, though. Everything has been damaged by the United States' fall because of the huge amount of radiation that has been spread across the land. On their quests across The Commonwealth, the Sole Survivor will meet people who have been eliminated by thieves, organized religions, or even nature.
Dark Souls 3
The final part of the Dark Souls series has a spooky mood and important themes like death, hopelessness, and darkness. It burns players' minds with many embers, leaving a lasting impression. The Ashen One has to find a way to put the Lords of Cinder back on their thrones.
The huge number of tombstones and mostly empty towns show that the world is falling apart. People who play Dark Souls 3 will be able to tell that this realm is dying when they reach the Kiln of the First Flame or go to some of the ash-covered, empty places in The Ringed City DLC.
Middle Earth: Shadow Of Mordor
A game with a ranger who faces certain death and an elf who has turned into a ghost would have to have dark tones. The player's human stand-in, Talion, sees Sauron's troops slaughter his family right in front of him. It was the same thing that happened to Celebrimbor, the player's other half who was an elf-wraith. He passed away by the dark lord.
In Middle Earth: Shadow of Mordor, the player gets revenge on Sauron's army in a brutal way, trying to break it down in any way possible. The orcs, trolls, and other horrible monsters of the eastern burning wastes are really scared of Talion and Celebrimbor. They use everything from sneak attacks to open war to make them sad.
Cyberpunk 2077
Cyberpunk 2077 had a pretty rough start, but a bunch of updates and new interest in the game helped fix its image a lot. While V tries to get back control of his body, he has to deal with Johnny Silverhand's intrusive personality. This makes for an interesting and tragic story.
Many terrible things happen in Night City, and V and the people around him have to deal with them. Because V has been through so much, all of the endings are pretty sad, and players will feel sad when they finish the game.
Shadow Of The Colossus
It feels more like an empty-world game when there are no NPCs, common enemies, or tasks in an open world. That being said, this isn't always a bad thing. The game Shadow of the Colossus pits a simple swordsman against huge animals made of stone and dirt. To dispose of each colossus, the player has to climb it and stab it in the weak spots to eliminate it.
This is a strangely personal and cruel way of eliminating a giant: getting to know their body before stabbing them in the head, back, or chest to eliminate them. All of this is done to bring back the main character's dead lover by using magic that is against the law and making a deal with a mysterious force that wants to do harm.
Lisa: The Painful
Indie RPG Lisa: The Painful is a funny game that likes to mess with players and make them make a lot of tough choices along the way. It might look like Lisa: The Painful is full of dark comedies, but when it gets sad, it turns up the drama.
Flappy Bird will make people feel a lot of different things, but the finish will hit them right in the gut the hardest. Lisa: The Painful is one of a kind, so RPG fans who like unique games should check it out.
To the Moon
To The Moon isn't always a game that makes you cry. Sadness, on the other hand, comes from something much deeper inside. The player's job in the story of a man named Johnny is to help him change his memories so that he feels like he has reached his goal of going to the moon.
The story is well-developed, but the great soundtrack and the way the characters connect with each other are what really make the movie emotional. Of course it's sad. It is, however, a beautiful lesson about our dreams and how important events in our lives link us to them.
Firewatch
From the beautiful sights to the deep sense of loneliness and mystery, Firewatch is a sad journey from beginning to end. Players take on the role of Henry, a fire watcher in Wyoming who gave up his life because his wife got dementia early in life.
On top of that, Henry's only way to deal with his feelings is to talk to a woman named Delilah on a small radio. The atmosphere gets darker as the day goes on because of going through the forest and talking to Delilah in a personal and often close way.
Gris
Gris is a great example of a game where the art and gameplay are meant to be understood by the player themselves. We feel what Gris is feeling as she loses herself and her voice through carefully chosen color schemes, level design, and a scary music.
Follow Gris as she tries to get over her sadness and change herself. The game is full of themes of depression, anxiety, and defeat. You should really play this game at least once, or twice, or three times.
This War Of Mine
Over the years, it has been shown that moral choices in video games always make people feel worse. In This War of Mine, players take control of a group of people who are trying to stay alive in a war zone. Each person in your group has a unique history, set of skills, and morals.
Others will do wrong to others even if it means saving their own or someone else's life, while others will look the other way or do it themselves. It's always hard to find the right balance between trying to keep everyone living every day and thinking about what the right thing to do is.
Always Sometimes Monsters
Sometimes being an adult is a disaster, and Always Sometimes Monsters is the best game for feeling what it's like to hit rock bottom. People who play games take on the role of an everyday person who is having a very hard time in life. As if it were really happening to them, players will feel a lot of different feelings and find it hard to get back on track.
In order to keep things interesting, the game does things like make the player make tough, dark decisions that make them feel selfish, angry, and guilty, and jump back and forth between different times in the character's life that change the result.
Hellblade: Senua's Sacrifice
Though mental illness being a part of video games isn't a new idea, Hellblade: Senua's Sacrifice definitely has the best mental illness in a video game. The player goes on a trip through the main character Senua's mind and heartache as she deals with the death of a loved one in different landscapes. It is very scary to go through Senua's mental illness.
It doesn't have a tutorial, menus, things that can be upgraded, or loot. It also doesn't have any help for when players get stuck with a string of voices that keep ringing in their headphones. It's hard to understand what's going on because the player is only told how fast they fall after dying. People who read her story of pain and the search for meaning cry out loud.
Gone Home
Walking Sims became more and more famous in the 2010s. The idea is that the attention should be on story and narrative rather than fun gameplay. Kaitlin is the main character in Gone Home. She is coming home after traveling around Europe on a backpack for a year.
When players come home to find that their house is empty, they set out to find out why. One wouldn't expect the experience to be as interesting as it is. There is a big theme of secrets and personal strife running through it. The story is moving, and players can connect with the whole family and understand the problems they were having.
What Remains Of Edith Finch
It's another walking simulator game, but it's still very important because it tells the story of another family and how they all died in a terrible way. As players walk around the family home, they find each member's room, journal, and other items that remind them of how they died.
Some games are more about story and subtlety, leaving room for the player's mind. Others are more out there and scary, like seeing a toddler drown from the first-person point of view. From that, it's easy to see how this game might make some people cry, or maybe even a few hundred.
The Last Of Us
The Last of Us hasn't been talked about in great detail yet, which is why it's on this list. It's touching to see Joel try to make up for the bond he will never have with his daughter by dating Ellie.
The sad parts of the game, though, are how Joel starts to care for her. There are parts of the game that make us anxious and then make us sigh with relief. But gamers will never forget the sadness that hit them when the game ended.
Telltale's The Walking Dead
Telltale's: The Walking Dead made the list of games with sad stories, which shouldn't come as a surprise to fans of the company. Players are always having to make tough decisions in a game that makes you feel things from beginning to end. In some way, every decision affects everyone a lot.
This game has made people cry over the deaths of characters they cared a lot about. No matter what decisions are made, some things can't be avoided in the end. The story is even more sad because of this feeling of loss that can't be avoided. If a game can make people cry as hard as the end of a movie, then that's pretty cool.
Omori
Omori is one of the best independent RPGs ever made. Adding psychological horror is truly masterful, and it's made possible by a great, scary story that keeps its secret hidden until the very end.
The story of Omori is worth finding out and getting through the slower parts of the game just to see a mind-blowing plot twist that changes the whole meaning of what was happening in the game. You can't help but cry during the duo near the end of the game. The themes of the game really shine through during this part.
That Dragon, Cancer
Cancer is a terrible sickness that no one should have to deal with, but it's especially hard on young children who have a bright future ahead of them. Ryan and Amy Green, who have a son named Joel, chose to record the child's life while he was sick with cancer and then added these moments to a video game in a really clever way.
Because it can be interacted with, That Dragon, Cancer, a personal story, feels very powerful and sad. Some people find it hard to play, but it's important for people who want to understand how a child and their parents feel.